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<channel><title><![CDATA[WAR ALLIANCE - Minor Update: February 27, 2023]]></title><link><![CDATA[https://www.war-alliance.com/minor-update-february-27-2023]]></link><description><![CDATA[Minor Update: February 27, 2023]]></description><pubDate>Mon, 16 Feb 2026 13:46:08 +0100</pubDate><generator>Weebly</generator><item><title><![CDATA[Minor Update: February 27, 2023]]></title><link><![CDATA[https://www.war-alliance.com/minor-update-february-27-2023/minor-update-february-27-2023]]></link><comments><![CDATA[https://www.war-alliance.com/minor-update-february-27-2023/minor-update-february-27-2023#comments]]></comments><pubDate>Mon, 27 Feb 2023 12:19:54 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.war-alliance.com/minor-update-february-27-2023/minor-update-february-27-2023</guid><description><![CDATA[&#8203;The latest Minor Update is here and brings with it a host of additions and improvements. Here are the highlights:Improvements:&bull; Device vibration on match found (can be disabled in the options)&bull; Add confirmation popup on removing friend&bull; Keyboard shortcuts 1, 2, 3, 4 to select card, Esc to deselect&bull; New control scheme "Mouse" available on PCMatchmaking:&bull; Prevent large medals mismatch in Master / Champion ranks&bull; Increase the importance of card level in the calc [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">&#8203;<span style="color:rgb(42, 42, 42)">The latest Minor Update is here and brings with it a host of additions and improvements. Here are the highlights:</span><br /><br /><strong>Improvements:</strong><br />&bull; Device vibration on match found (can be disabled in the options)<br />&bull; Add confirmation popup on removing friend<br />&bull; Keyboard shortcuts 1, 2, 3, 4 to select card, Esc to deselect<br />&bull; New control scheme "Mouse" available on PC<br /><br /><strong style="color:rgb(42, 42, 42)">Matchmaking:</strong><br />&bull; Prevent large medals mismatch in Master / Champion ranks<br />&bull; Increase the importance of card level in the calculation<br />&bull; Event Matchmaking will prefer player from the same rank<br /><br /><strong style="color:rgb(42, 42, 42)">Balancing:</strong><br />Laser Tank:&nbsp;<br />&nbsp; +10% HP, 1500 -&gt; 1650<br /><br />Bumblebee:&nbsp;<br />&nbsp; +20% Damage, 110 -&gt; 132<br /><br />Inferno Trooper / Bush:&nbsp;<br />&nbsp; +15% HP, 100 -&gt; 115<br /><br />Chopper:&nbsp;<br />&nbsp; +10% HP, 450 -&gt; 500<br />&nbsp; +10% Damage, 40 -&gt; 44<br /><br />Bomber:<br />&nbsp; +5% Damage, 160 -&gt; 168<br /><br />Cryo Turret:<br />&nbsp; +30% Damage, 17 -&gt; 22<br /><br />Sniper:<br />&nbsp; +20% Move Speed, 1500 -&gt; 1800,<br />&nbsp; -20% Damage, 900 -&gt; 720<br />&nbsp; +18% Attack Speed, 4s -&gt; 3.3s<br /><br />Mothership:<br />&nbsp; +60% Attack Range, 5 -&gt; 8<br />&nbsp; -15% HP, 3500 -&gt; 3000<br /><br />Medkit:<br />&nbsp; +50% Energy, 2 -&gt; 3<br />&nbsp; -20% Heal Tick, 50 -&gt; 40<br />&nbsp; +30% Duration, 5 -&gt; 6.5<br />&nbsp; +22% Total heal: 450 (bug) -&gt; 552<br />&nbsp; A bug was not executing the last tick of healing.<br /><br />Tesla Major:<br />&nbsp; -25% Attack Speed, 1.4 -&gt; 1.8<br />&nbsp; +10% Damage, 120 -&gt; 130<br />&nbsp; -20% Chain Range, 5 -&gt; 4&#8203;</div>]]></content:encoded></item></channel></rss>