Balancing changes:
• All Epic Cards: Bonus per level 10% -> 11% (+16% in total at max level) • Bullfrog HP 760 -> 690 • Lightning Damage 250 -> 230 Damage to Heroes 50% -> 35% • Heal 40 -> 36 • Howitzer HP 390 -> 420 Attack Speed 4 -> 3.5 • Rocketeer Range 5 -> 6 • Orbital Laser Increase speed • Spider Lab Spawn 1 -> 2 Spawn Time 4.5 -> 7 • Shrub Attacks while in Bush form with the strength of 1 inferno trooper Spawn 3 inferno when killed Shrub HP reduced 210 -> 100 • Gustav’s Marines Dmg 10 ->11 • Ironhide Attack speed 3.5 -> 3.2 Attack radius 1.2 -> 1.4 • Commando Movement Speed 2500 -> 2700 • Viktor Movement Speed 800 -> 1000 HP 1250 -> 1320 • Enzo Charge Damage Bonus +250% -> +200% • Bomber Damage to side tower 50% -> 40% Damage to Heroes 50% -> 40% • Toxic Bomb Damage to structures 50% -> 40% • Paratroopers Attack speed 1.85 ->2.1 • Swarm Energy 2 -> 3 Spawn 8 -> 10 Dmg 10 -> 12 Increase initial spawn zones in Bazaar and Gold Mine to be consistent with the rest of the game. Economy Changes: • Reduce amount of Hero Coins in War Pass and Hero Mastery rewards • Increase rewards in higher ranks War Pass chests • Decrease rewards in starting ranks War Pass chests • Increase required experience per Hero Mastery Level • Reduce cost of skipping Mastery Levels • Reduce cost of xp boosters • Reduce amount of gems rewards per event pass (we now have event every week) • Free chest is now available every 6 hours Fixes: • Fix display of emojis on the last season winner player name |
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