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Minor Update: July 26th, 2021

26/7/2021

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BIG CHANGES TO THREE CARDS, DATA OPTIMIZATION, and MORE

It's been a while since we last experienced some balance changes. While we plan on getting back to a more regular schedule, there were 3 cards that we felt were in some desperate need for a more comprehensive change and wanted to kick things off with that first.

Say "goodbye" to the old Drill, Sky Squadron, and Spiderlings, and say "hello" to the brand, spanking new Drills, Sky Captain, and Spiderlings. But there's more to greet in this update than just that... here are the details:

HIGHLIGHTS
  • Card Re-designs: Drills (before Drill), Sky Captain (before Sky Squadron), Spiderlings
    • Drills
      • Unit Spawn Count increased to 3
      • Power cost increased to 5
      • Hit Points adjusted to 380 for each
      • Speed increased to 15
      • Damage reduced to 35, but penalty against Side Towers has been removed
      • Range decreased to 1
    • Spiderlings
      • Unit Spawn Count decreased to 3
      • Hit Points adjusted to 320 for each
      • Spawn Lock decreased to 1s
      • Speed decreased to 30
      • Max Damage increased to 600%
    • Sky Captain
      • Unit Spawn Count decreased to 1
      • Power cost decreased to  4
      • Hit Points adjusted to 250
      • Damage increased to 700 (area dmg)
        • Splash radius is set to 2
      • Spawn Lock decreased to 1s
  • Improved missions and mission rewards
  • Overall performance improvements
  • Other minor bug fixes and optimizations

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