WAR ALLIANCE
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Balancing Update: April 21, 2020

21/4/2020

3 Comments

 
From modifications to Volt to a nerf for the Laser Tower, here are all the changes being introduced in the latest Balancing Update:

Laser Tower
  • Reduced Power cost from 5 to 4
  • Reduced HP from 1,200 to 750
  • Decreased Range from 8.5 to 7
  • Increased Lifetime from 50s to 55s
  • Increased the time before firing from 0.5s to 0.75s

Volt
  • Increased Chain Radius from 4.5 to 5.5
  • Increased Range from 8 to 9
  • Increased Attack Speed by 0.4s 
  • Decreased Damage from 50 to 45
  • Decreased Damage of 2nd and 3rd hit to 50%
  • Decreased Stun duration from 0.3s to 0.2s

Scarab
  • Decreased Stun duration of Zaplings from 0.5s to 0.3s
  • Increased Zapling Spawn Interval from 2s to 1.5s

Orbital Laser
  • Increased Radius from 1.4 to 1.9
  • Increased Damage from 210 to 280
  • Reduced the Damage to Towers to 25%

Elite Bazooka Trooper
  • Increased Spawn Time from 1s to 2s
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3 Comments
Jeff Johnson
21/4/2020 14:26:20

What you did to the laser tower sucks. Everytime I build up a defense... You fucking nerf it. I've played 15 battles and won zero. It makes me want to delete the game.

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RAT
21/4/2020 18:35:42

everyone else knows it was broken. bye

Reply
Jeff
21/4/2020 23:28:20

No... It wasnt broken. Now the game is broken. There's no defense now. Everything gets blown up way too fast. The laser tower kept things at bay while that slow ass counter counts down to place more units. Now the laser tower also gets blown away like a fart in the wind.




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