WAR ALLIANCE
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Major Update: October 2019

22/10/2019

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Watch out Heroes, Snipers have joined the fray! That's right, we're introducing a new Legendary card, Snipers, which have only one target in their sights: Heroes. 

But that's not all! We're also introducing Player Profiles, Training Matches, adjustments to high-level matchmaking, and plenty more. Read all the changes below:

Highlights:
  • New Legendary card: Snipers
    • These units are invisible while moving, have a long range, and only target Heroes
  • With that, a transparency shader that denotes invisibility was added to the Snipers, the Shrub (while it’s moving), and the Laser Tower (while it’s underground)
  • Added Player Profiles:
    • View stats and deck information of players (Please note, the League stats will start tracking from today and doesn't take into account previous results)
    • Copy a player deck to your account, if you have the cards/Hero available
  • Added Training Matches with adjustable difficulty
  • Optimized the match-making process at higher levels 
  • Changed the Attack Speed stat values in card profiles to more accurately reflect the actual time it takes for a unit/structure to fire, cooldown, and reload. Please note, this is just a change in the displayed value and card behaviors will not change on the battlefield.
  • A 5th Deck Slot was added
  • Optimization: A red border appears when your Hero is getting low on health

Bug Fixes:
  • Fixed an issue that caused notifications to not appear on Android
  • Fixed an issue that made it possible for the in-game shop to be empty
  • Fixed a bug with the TNT Truck that prevented its damage to increase as its level increased
  • Fixed a bug with the Leaderboard where players weren't being shown

Balancing Updates:
  • TNT Truck:
    • Increased Impact damage from 400 to 600
    • Decreased Health from 480 to 420
    • Increased Top Speed 
    • Can now destroy Landmines
    • Increased Spawn Lock to 2s
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